Network Types

€40+
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Network Types are lightweight and performance optimized data types that transparently encrypt and decrypt data locally or send between client and server.


  • When used with the local types can protect critical information of the game by encrypting it in memory(along with its key) and decrypted on demand when needed.
  • As a unity package it depends on unity engine to run.
  • Uses Fishnet Unity Asset for its networking functions.
  • Send encrypted data from server that can only be decrypted by the clients using aes 128 bit encryption.
  • Implements a client/server authentication with Diffie-Hellman 1024 bit asymetric key exchange and 128 bit Aes symmetric encryption for the authentication data send between client and server.
  • Lightweight and performance optimized encryption layer to encrypt raw packets send from server to client
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Unity version
2021.3.25 or higher
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€40+

Network Types

0 ratings