Network Types
€40+
€40+
https://schema.org/InStock
eur
Secflameworks
Network Types are lightweight and performance optimized data types that transparently encrypt and decrypt data locally or send between client and server.
- When used with the local types can protect critical information of the game by encrypting it in memory(along with its key) and decrypted on demand when needed.
- As a unity package it depends on unity engine to run.
- Uses Fishnet Unity Asset for its networking functions.
- Send encrypted data from server that can only be decrypted by the clients using aes 128 bit encryption.
- Implements a client/server authentication with Diffie-Hellman 1024 bit asymetric key exchange and 128 bit Aes symmetric encryption for the authentication data send between client and server.
- Lightweight and performance optimized encryption layer to encrypt raw packets send from server to client
This product is not currently for sale.
Unity version
2021.3.25 or higher
Add to wishlist